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Publishing your VR fangame is the final step of development.
This section explains how to prepare your project for release, package it correctly, meet platform requirements, and submit it to distribution platforms like App Lab, SideQuest, and itch.io.
Publishing is not just “uploading a build” — it requires optimization, testing, compliance, and proper metadata.
This guide walks you through the entire process.
1. What Publishing Covers
This section teaches you how to:
Prepare your project for release
Build your game for Quest/PCVR
Meet platform requirements
Create store listings
Upload builds
Handle updates and patches
Manage versions
Pass platform reviews
Publishing is the bridge between development and real players.
2. Supported Platforms
Most VR fangames publish to:
A. SideQuest
Easiest to publish
No review process
Instant updates
Great for early access
B. itch.io
Good for PCVR builds
Simple uploads
Supports devlogs and community pages
C. App Lab (Optional, Harder)
Requires review
Must meet Meta’s content policies
Must be optimized
Must have a clean store page
Harder to get approved
CYOGF will prepare you for all three.
3. Release Preparation Checklist
Before publishing, your game should have:
A. Stable Multiplayer
No major desync
No infinite loading
No broken rooms
B. Optimized Performance
Stable FPS
Low‑poly maps
Baked lighting
Efficient scripts
C. Clean UI
Main menu
Region selector
Room creation/join
Settings
D. Working Cosmetics
Synced
Owned via PlayFab
No missing assets
E. No Game‑Breaking Bugs
No falling through the map
No softlocks
No broken spawns
F. Proper Versioning
Version number in the menu
Version stored in PlayFab
Version stored in Room Properties
4. Publishing Subpages
This section contains several detailed subpages:
1. Preparing Your Build
How to configure Unity settings, XR settings, compression, and build options.
2. Building for Quest
How to export an APK, set package names, and meet Quest requirements.
3. Building for PCVR
How to export a Windows build and prepare it for itch.io.
4. Creating a Store Listing
How to write descriptions, choose screenshots, and design a clean store page.
5. Uploading Your Game
How to upload to SideQuest, itch.io, or App Lab.
6. Updating & Versioning
How to push updates, manage versions, and avoid breaking multiplayer.
Each subpage will walk through the exact steps.
5. Best Practices
Keep APK size small
Use proper version numbers
Test builds on real hardware
Use PlayFab Title Data for live updates
Keep store pages clean and professional
Avoid copyrighted content
Follow platform policies
Publish early builds to SideQuest for testing
Only attempt App Lab when the game is polished